후디니 엔진에 대해서는 이미 많은 자료들이 있기에, 후디니 엔진을 unity에 적용한 동영상 몇개 포스팅 해봤습니다.
The Houdini Engine works by leveraging Houdini’s Digital Asset technology. These digital assets can be built interactively using networks of nodes to define a controllable flow of live data, usually without writing any code. Houdini studios have been using these assets to successfully build robust pipelines where artists and technical directors create tools that are shared and re-used to ensure consistency across a project. The resulting efficiencies save studios both time and money which is critical in these challenging times.